- Games
  - Reviews
  - Articles
  - Hardware
  - Cheats
  - Comics
  - Wallpapers
  - Staff
  - About





Game Information | Preview |  Review | Screenshots | Forum

»Platypus
  "Clay-tastic SHMUPy goodness."

Graphics: 8

Gameplay: 6

Sound: 4

Replay
Value: 3
When I was first getting into video games, the term shooter meant something completely different than it does now. Because of this, I’ll forever consider games like Contra, Raiden, R-Type, and Metal Slug shooters. The term for these games now is SHMUP or shoot-‘em-ups. You learn something new every day, huh? The reason I mention this is that I’ve recently been getting into these games a lot lately and the most recent one I’ve played is actually really long overdue. This title from Mumbo Jumbo games is actually quite the value for the price it’ll set you back. Continue reading for a better idea of what this game is all about.

Not many developers have been able to pull off the whole claymation thing, but it is easy to tell that the developers put a lot of effort into animating Platypus. When you first think about it, there shouldn’t be too much animation to a game like this. I mean, the ship just flies about and other ships explode, right? Well yea, but in this particular title, the backgrounds are also made of clay as are the actual explosions. Even the bigger ships get pieces blown off of them prior to their inevitable explosion. All of this is done with clay. It’s really a sight to behold.

As much as it is a wonder to see in action, the hyper-bright basic colors get old after awhile. Especially considering how hard this game actually is. The difficulty isn’t really that intense for a long-time shmup fan, but for the average player, this might prove a bit rough. Even on easy, the only difference I noticed is that the enemies fire fewer bullets and some enemies take more shots to kill. The main difference comes in the length of time you have with each power-up.

This actually is the main unique feature this game has over something like Gradius. In Gradius, you’re treated with a robust weapon upgrade system, but in Platypus you’re given only the upgrades they want you to have at the time and these only last for a short period of time. If you suck at shooters, this might be a good thing as you don’t lose your upgrades when you die, but they do go away after a predetermined amount of time. If you’re highly skilled, you can chain together upgrades and add them to your total time, but more often than not, you’ll find yourself firing off the excessively weak main weapon.

The upgrades themselves are quite amazing and if the game had more permanent measures of obtaining them, it would be a much easier game. It’s because of this that it does seem a bit painful to go through an old level again. While the controls are tight, the replay one usually gets from this genre is somewhat lacking here. I really want to love this game, but the power-up system just bogs it down so much.

Another factor contributing to this game’s less than stellar score is the music. The first time I went through it, I was slightly entertained, but subsequent playthroughs resulted in my turning the volume down and eventually off entirely.

Despite the negatives I’ve given this game, note the game’s price when you’re shopping and you may find it well worth the price of admission in comparison to other games out there for the PSP.

Article by:
Bloodspoor
Posted on: Aug. 17th, 2007

     Review Recap
 Gameplay
As much as I love the look of this game, the gameplay just doesn’t keep it on par with other games in this genre.

 Graphics
I whole-heartedly enjoy this graphic style. It’s really sweetly animated, too. I’d put this on par with Clay Fighter, but it just doesn’t stand out too much in the PSP library.

 Sound
As I said, I can’t stand the music much and the sound effects are just generic fanfare. Don’t expect much and you’ll probably be happier.

 Replay Value
The music grates on my nerves after hearing it just once and the power-up system is a joke.

     Comments



Platform: Sony PSP
Genre: schmup
Developer: Unknown
Publisher: MumboJumbo
Release Date: 11/17/2006
Save Type: 1 Slot
Players: 1-2